
skewed objects by robert lazzarini
american artist robert lazzarini disrupts a viewer's habituated process of visual recognition through creating distorted, skewed 3-dimensional objects.
the pieces depict ordinary items which seem to slip from two to three dimensions as one moves around the volume, each created through compound
mathematical contortions based on algorithmic operations such as mappings and translations. there are two main types of
malformations at work in lazzarini's sculptures - planar and wave - where both effects position the object in a state of limbo between familiarity and the unknown.

the pieces depict ordinary items which seem to slip from two to three dimensions as one moves around the volume






Need a video of them, I understand they are 3d, but it just looks like photoshop from here!