love project by guto requena & D3 translates emotional data into 3D objects love project by guto requena & D3 translates emotional data into 3D objects
mar 13, 2015

love project by guto requena & D3 translates emotional data into 3D objects

love project by guto requena & D3 translates emotional data into 3D objects
all images courtesy of guto requena

 

 

 

‘love project’ is a study of design, science, and technology that captures personal emotions and transforms them into everyday objects, sculptures, and art pieces. the venture was led by guto requena in collaboration with D3. the work suggests a future in which unique products will bear personal histories in ways that encourage long life cycles, inherently combining meaning with encouraged sustainability. the project resulted in a performance and installation consisting of 50 3D printed mandalas created from the experiences of são paulo, brazil participants. 


each mandala is unique to the emotions of its creator

 

 

 

to create the works, sensors are applied to participants which read subtle reactions while they narrate the defining love stories of their lives. as they speak, data such as heart rate, neural activity, and voice frequencies relay to a specially developed software. using environmental computational processing, different inputs–from the subject–are translated into a single computed language allowing real-time visualization of their emotional states

 

video courtesy of guto requena

 

 

 

 

collected data is sent to ‘grasshopper’, a parametric software that models three-dimensional objects. after the data translates, final pieces–in the form of mandalas–are visualized on the computer and sent to a 3D printer. the prints can be made in ABS plastic, polyamide, glass, ceramic, or metal. each product is unique to its creator, and contains their most intimate moments. ‘love project’ investigates new possibilities arising within the digital era and questions the logic of creation, production, and sales


printed mandala


designs are created based on the input information transferred through computer software


artifact on the print tray


guto requena and participant during the performance


installation set up


info-graphic 


input-output visualization


interface showing the emotional data collected in real time 


pre-print rendering


computer visual

 

 

project info:

 

project by: guto requena
estudio guto requena development: mariana schetini and vitor reis
D3 development: edson pavoni, diego spinola, luka brajovic, luiz gustavo zanotello
support: anacom
real time 3D printing: akad
costume design: joão pimenta

 

 

designboom has received this project through its ‘DIY submissions’ feature, which welcomes readers to submit their own work for publication. see more designboom readers submissions here.

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