objects and play by thomas forsyth objects and play by thomas forsyth
dec 29, 2008

objects and play by thomas forsyth

british designer thomas forsyth’s latest works explore the gap between spontaneous/creative and rule-bound forms of play. through designs such as ‘drawing tops’ and ‘chess?’ forsyth creates an excuse to interact with objects in the way that children do.

drawing tops
a spinning-top, that uses a pen as the spindle, represents many of the core ideas behind my
current work. it is recognisable, un-intimidating, and invites people to interact with objects that
can lead to unpredictable results, or an emergent property. simply through indulging in the
enjoyable process of spinning the top a bi-product is created. where the pen marks the surface,
a beautiful map of the experience and events that have occurred is produced. I am able to draw,
but I am not particularly talented at it and yet found that, through the interaction with these objects,
I have created drawings that I am more proud of than any I have done before.‘ TF

chess?
‘this is my mischievous challenge on the rigidly structured squares of the chessboard.
I have introduced new components to the board, some of which may only emerge during play.
this encourages players to communicate and have creative input rather than simply follow
pre-determined rules. you can play spontaneously, or those who want a more strategic game
can negotiate rules before the game commences. this all means that players don’t need to know
how to play chess in order to participate.’TF

more

thomas forsyth: http://www.thomasforsyth.co.uk

    have something to add? share your thoughts in our comments section below.

    comments policy
    LOG IN
    designboom's comment policy guidelines
    generally speaking, if we publish something, it's because we're genuinely interested in the subject. we hope you'll share this interest and if you know even more about it, please share! our goal in the discussion threads is to have good conversation and we prefer constructive opinions. we and our readers have fun with entertaining ones. designboom welcomes alerts about typos, incorrect names, and the like.
    the correction is at the discretion of the post editor and may not happen immediately.

    what if you disagree with what we or another commenter has to say?
    let's hear it! but please understand that offensive, inappropriate, or just plain annoying comments may be deleted or shortened.

    - please do not make racist, sexist, anti-semitic, homophobic or otherwise offensive comments.
    - please don't personally insult the writers or your fellow commenters.
    - please avoid using offensive words, replacing a few letters with asterisks is not a valid workaround.
    - please don't include your website or e-mail address in your comments for the purpose of self-promotion.
    - please respect jury verdicts and do not discuss offensively on the competition results
    (there is only one fist prize, and designboom usually asks renown professionals to help us to promote talent.
    in addition to the awarded designs, we do feel that almost all deserve our attention, that is why we publish
    the best 100-200 entries too.)

    a link is allowed in comments as long as they add value in the form of information, images, humor, etc. (links to the front page of your personal blog or website are not okay). unwelcome links (to commercial products or services of others, offensive material etc. ) will be redacted. and, ... yes, spam gets banned. no, we do not post fake comments.

    (2 articles)

    design news