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mediated spaces : adam somlai-fischer . what we perceive as reality is a tiny detail from the field of possibilities .........................................................
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mediated spaces extending architecture and its territory MSc in architecture thesis © adam somlai-fischer http://www.arch.kth.se/mediatedspaces/ january 2002 --- the perceived reality 'what we perceive as reality is a tiny detail from the field of possibilities surging around us, which our nervous system has realized through computation. If all reality is a computation from possibilities, then 'reality' is a threshold value' (vilém flusser *) electronic media saturate our cultural environment, so influence our perceived reality. think about how many things you have seen for real, and how many on images and film. today, it becomes unavoidable for architects to look at these issues more carefully. I wanted to start from scratch, to test new possibilities for real, asking what new architecture could arise from our rapidly developing environment. for this reason, I have decided not to draw plans and sections, as in a regular architecture project using representational methods, but to build prototypes, in a 1 to 1 scale, that are testing the possibilities of blurring the electronic media into the physical space. building functioning installations instead of drawing plans and sections, requires different resources in knowledge and materials. I have acted throughout the project as a 'plugin' or parasite with my specific interests, and was travelling through a set of events and platforms, ranging from academic to commercial and cultural. this allowed me to collaborate with people having various backgrounds, from different disciplines. for this, specific credits are carefully noted at each prototype. --- method of research the project is highly influenced by ideas from complexity science*. I wanted it to develop into a network of connected parts, rather than a main result, a singular outcome. this system of seven prototypes in the end, is communicating via the underlying concepts, through the designer-mediator. the project was developed in a distant working collaboration over the internet with kerstin nigsch from TU vienna architecture. using an online library called reBrain (http://www.arch.kth.se/eurb/rebrain/) made it possible to keep track of each others progress and invite others to read and interact with the project. as a general concept, I am trying to give physical qualities to mediated experiences and mediate physical environments, to blur the threshold in-between. to make this more clear, I would like to briefly introduce four of the prototypes. --- screen threshold screen threshold is an interactive installation created for an exhibition in stockholms cultural house. the installation consists of two main sides a small virtual creature, that is dancing behind the screen, reacting to physical forces coming from the outside. this was made possible through a device attached to the glass on the other side, so the visitor can blow on it, switch it, magnetise it. this very direct attack on the virtual side resulted in something mesmerising, the small tangible environment became one with the media, the glass threshold of the screen became blurred. - credit : adam somlai-fischer, a+url backpack dance this setup is not new, but with a specific interest, this prototype built with kerstin nigsch from austria resulted in very interesting experience. we have developed a backpack, that turns the dance of the person wearing it into music, a biofeedback instrument. we have tested and documented on 20 people from the streets of vienna and budapest. something that today is more and more defined by remote stations, is generated by the physical movement of your own body. - credit : kerstin nigsch and adam somlai-fischer, a+url allende arquitectos website giving the concept a twist, the 5th prototype is a virtual space designed through physical modelling, by informing the virtual with qualities of the physical model. this structure could function as a navigation system for a website for an architecture practice in madrid, so we could develop it there. - credit : nagy peter sándor, pozna anita, adam somlai-fischer http://www.allendearquitectos.com remote home this prototype could be considered as a compound of the previous work in many ways, where parts and results from previous prototypes are brought together. it is called remote home, and tests the mediation of two small architectural spaces into each other. it was set up in the fisher gallery in seattle. - credit : tobi schneidler (project leader), magnus jonsson, adam somlai-fischer, smart studio, interactive institute http://www.remotehome.org --- adam somlai-fisher msc architecture born in budapest (1976), studied architecture in budapest and stockholm, currently is teaching in the architecture + urban research laboratory, KTH stockholm. he has been working in hungary, spain and austria with numerous digital media projects, including a website for miralles tagliabue architects. for more info please visit: http://lowcat.designstudio.hu --- * after vilém flusser. more at http://www.equivalence.com/labor/lab_vf.shtml complexity science. more at http://www.calresco.org/lucas/philos.htm --- --- ------- monthly designboom newsletter ------- ------- ? comments and contact us ? ------- |
![]() adam somlai-fischer ---
'screen threshold'view of the installation --- ![]() ![]() 'backpack dance' --- ![]() ![]()
'allende arquitectos website'the virtual structure is responsive, it is aware of the visitors presence and rearranges its legs dependent on the visitors position. ---
'remote home'the setup of the exhibition: london - virtual space - berlin. ![]() the Interactive lounge table in london and the sound shaft in berlin |
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