‘quakescape 3D fabricator’ by james boock
the ‘quakescape 3D fabricator’ is a device that was created in response to the christchurch earthquakes by new zealand designer james boock in
collaboration with josh newsome-white, brooke bowers, hannah warren, george redmond, richie stewart and philippa shipley.
‘quakescape’ takes earthquake data and transfers it into art by using a scaled down landscape of christchurch as the ‘blank canvas’ and extrudes
paint onto the exact location of the earthquake – creating the transformation from data to art.
the device works by taking earthquake data from the site geonet and transfers it into the medium of art by
using paint and arduino technology. the surface that the paint is applied to is a CNC-routed landscape of christchurch, new zealand –
this acts as the blank canvas and allows the paint to move around the landscape creating amazing colourful visuals.
the colours represent the magnitude of the tremors, and is run on two horizontal axis by stepper motors powered by g-code generated through arduino.
this allows the nozzle head to be moved to the precise location of the earthquake, once the location is determined the pigment is then
pumped from the containers through the tubes and extruded out the nozzle. this is the moment where precise magnitudinal data gets
converted into an artform.
the device was created in response to the christchurch earthquakes in new zealand
the artform landscape close up
the printer nozzle
the device’s stepper motor
the colours represent the magnitude of the tremors, and is run on two horizontal axis by stepper motors powered by g-code generated through arduino
isometric view of the finished piece
the blank canvas
CNC-routing the canvas
josh newsome-white, ames boock, brooke bowers, hannah warren, george redmond, richie stewart and philippa shipley