'natural girls' digital wooden sculpture
together with 3Dwood, an italian based wood carving company, ben godi has developed a method for transferring complex
digital models into wood sculptures. mounted on a 3D pantograph, the plastic production printout is created by modeling
the figures entirely on the computer and then prepared for production. still unfinished after the milling process, sandpaper
is used to detail and smooth the surfaces, with a final wax layer to prevent the wood from getting dirty.
'when you sculpt in a digital environment, you have to keep in mind that the outcome will be a physical object and in
this special case, an object made out of wood. wood consists of fibers that growth in a certain direction. therefore it’s
necessary to avoid thin or loose parts that go across the wood grain. they break easily – everything has to be assembled
very strong to prevent it from bending or changing its position during tracing on the machine.'
milling on the pantograph
finishing by hand
3d printed prototypes
3d printed model for production, the one that gets mounted on the pantograph