the 'outrun' video game concept car by garnet hertz conflates real-life driving and racing video games
'outrun', a prototype video game car by artist-scientist garnet hertz, combines a car-shaped arcade cabinet, electric golf cart,
and custom software to produce a racing video game system that actually drives as you play. the windshield of the 'outrun' vehicle
is embedded with custom software that transforms the scene ahead into an 8-bit-style screen. players navigate the car
using the built-in steering wheel, but rather than solely causing the the virtual car to move through the landscape,
the actual 'outrun' vehicle moves accordingly in real life.
creator garnet hertz expounds:
'outrun [is designed] to de-simulate the driving component of a video game: where game simulations strive
to be increasingly realistic (usually focused on graphics), this system pursues 'real' driving through the game.
additionally, playing off the game-like experience one can have driving with an automobile navigation system,
outrun explores the consequences of using only a computer model of the world as a navigation tool for driving.'
the 'outrun' vehicle
michael mateas test-drives the car at the 'build your own world' conference
the original 'outrun' video arcade cabinet
the car in progress
discussion and demo of the project