konstantin grcic: champions at galerie kreo
konstantin grcic: champions
galerie kreo, paris
june 11th to july 23rd, 2011

'apache'
photo © erica overmeer, courtesy of galerie kreo
german designer konstantin grcic in conversation with art critic and editor alex cole on 'champions',
his exhibition of six new tables presented at galerie kreo, paris:
'I want the tables to appear like they are formula 1 cars lined up on the starting grid of a race track,' konstantin grcic says,
standing in his studio space in munich on a spring morning in 2011, a time we’ve set aside to discuss six new tables produced
for his exhibition, ‘champions’, at galerie kreo in paris. we are flicking through a thick dossier of print-outs of computer renderings
of the new table bases - aluminium trestle-like constructions with either circular or rectangular glass surfaces.
the dossier details the various stages of the rigorous research and design process: the structural designs, the graphic logos,
the colours, and the numerous fonts that have all been tried out. as we continue our conversation, grcic’s eyes move to a
sleek black ski pole propped up against a books- helf; he reaches out for it. lettering runs up and down the stick:
the larger lettering reads ‘salomon’, while the smaller insists this is ‘high performance’ equipment.
'after all, it’s not such a leap between these two things,' grcic remarks, holding the black ski stick next to the leg of the table,
a black version of 'table_one' (2005). 'what I particularly like is how the graphics on sports equipment refers to performance,'
grcic continues. 'they create the illusion that the object with them is faster or more powerful than the one without.
the graphics on the six tables are fake – totally made up.'

'banzai'
photo © erica overmeer, courtesy of galerie kreo
cutting across these two references from the world of sport, comes
grcic’s memory of a 1994 jean prouvé exhibition at the
galerie jousse
seguin in paris. turning the pages of a prouvé... monograph, grcic stops
at an archive image of the exhibition
and elaborates on how the table
tops were hung flat against the walls with the table legs protruding out
into the narrow room.
grcic’s designs for the new tables are loosely
derived from the juxtaposition of these two disparate sources:
the world
of formula 1 racing cars and sports equipment on the one side and that
of prouvé on the other. by staging the
disjunction that exists between
the anonymous designs of the sports world and a signature design by
prouvé,
grcic reshuffles the otherwise static relationship between the
high and low in the product design world.

'jetdog'
photo © erica overmeer, courtesy of galerie kreo
one of the early problems encountered during the research and design
process for the new tables was how to ensure the
graphics didn’t feel
extraneous to their design – i.e., to ensure that the three-dimensional
and the two-dimensional vocabularies
productively interrelated. this
objective was achieved by rejecting the transfer foils that are
routinely used in sports equipment
and instead opting to collaborate
with the highly revered lacquerer, walter maurer, who worked directly
with andy warhol
and frank stella in germany on their art cars for BMW
in the mid-1970s. the way maurer painstakingly builds a
graphic
language up by using many layers of paint is crucial. the graphic
vocabulary seems as if it’s embedded into the aluminium tables,
like a
series of inlays. 'the lacquerer technique is old school - I wanted to
achieve the same level of quality found in an
old lacquered chinese
box,' grcic affirms.

'podify'
photo © erica overmeer, courtesy of galerie kreo
received wisdom has it that grcic inherits the legacy of the product
designers marcel breuer and dieter rams from the pre
and post-war
periods respectively. but this smooth lineage is too simplistic to
really hold since it fails to take into account grcic’s
flexible way of
responding to even the tightest briefs within the context of industrial
product design. in fact, with these new tables,
it’s as if grcic sets
out to deliberately refute the lineage pinned on him, introducing a
playful graphic vocabulary thoroughly alien
to the functionalist
designs of breuer and rams.
by transferring the precision that derives from the research and design
process from his industrial product designs to these
new gallery bound
tables, grcic has been able to question these two genealogies central
to the history of product design:
of prouvé, breuer and rams with their
strict principles and geometries on the one hand, and studio alchimia
and memphis,
with their panoply of ersatz decorative signs and playfully
pop shapes on the other. instead of just being a tautological game,
this is nothing less than a speculative design process aimed at
generating a vocabulary of product design for the future.

overall view
photo © erica overmeer, courtesy of galerie kreo

production details
photo © erica overmeer, courtesy of galerie kreo

production detail of lacquer and graphics drying
photo © erica overmeer, courtesy of galerie kreo

detail
photo © erica overmeer, courtesy of galerie kreo

production detail
photo © erica overmeer, courtesy of galerie kreo
I personally find it very trashy and of no interest.
If in doubt stick it in a gallery.
as an F1 car, a chassis without wheels wouldn't make the first bend.
at first i was perplex, but actually i really like them...
i think this is one of those designs that you can only like or hate!>>>> this is usually a good think!
the graphics on the six tables are fake – totally made up"
a classic case of image over object, matter over mind. As superficial and fake as it may sound, you and me know we make choices based on this(theres nothing else to base it on really) even the purely functional has an image. Its a bit of a paradox, i find it hard to admit but when we're there in the marketplace such truths exist and influence. but then u feel like a d***head getting intellectual for such minor issues as buying trainers, choosing toothpaste etc...ahaha wierd eh? like the idea...like the reference and explanation too...but then i dont really like the execution.....postmodern? critical design?
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