‘high arctic’ by united visual artists all images courtesy of united visual artists

 

 

designboom is currently in cape town, south africa as an official international media partner for the 15th edition of design indaba, where creatives from all corners of the globe have come together to share their knowledge and expertise of each of their disciplines. one of the conference speakers is united visual artists (UVA) based in london, who specializes in creating interactive installations involving digital software which they develop and implement into their practice. 

 
one of their most recent projects is ‘high arctic’, commissioned by the national maritime museum in london. as part of the program,
UVA’s matt clark ventured to the arctic’s archipelago svalbard to understand, visualize and gain insight on the steadily vanishing region.
in response, the research and information gathered compelled the collective to create an experience which guides users through a
simulated occurrence of the effects climate change is having on the glaciers.
 
the monumental framework is set in 2100 AD, whereby visitors explore the arctic through an abstracted landscape composed of light,
sound and 3000 sculptural ‘glaciers’–each individually named after an existing one — which are projected to melt by the end of this century.
a UV torch allows one to interact with the animations at hand and force individuals to be confronted with the negative impact we have been having
on this particular area over the course of history.  as part of the work, UVA collaborated with nick drake, who was on the expedition with clark,
and who narrates the piece. the immersive playground has been nominated as one of the ‘designs of the year’ by the design museum, london in the ‘digital’ category.
see designboom’s coverage of the award’s shortlisted projects here.
 
 

united visual artists: high arctic the immersive experience takes individuals on a first-hand experience of the effects climate change is having on the arctic

 

 

united visual artists: high arctic a UV torch allows one to interact with the animations

 

 

united visual artists: high arctic 3000 sculptural glaciers stand within the space, each standing for an existing glacier, all of which are projected to melt off by the end of the century

 

united visual artists: high arctic each simulated glacier is labelled with its real-life counterpart

 

 

united visual artists: high arctic detail

 

 

united visual artists: high arctic ‘high arctic’ is set in 2100 AD

 

 

united visual artists: high arctic

 

 

united visual artists: high arctic a visitor interacting with the installation

 

 

‘high arctic’ video by united visual artists