saint etienne biennale 08: 'sugoroku' curated by catherine beaugrand

saint etienne biennale 08: 'sugoroku' curated by catherine beaugrand


the meeting point of 'sugoroku' where you receive a map to begin your journey
image © designboom


curated by catherine beaugrand, 'sugoroku' is a city wide game which portrays the area of saint-étienne with
the virtual world, through the use of tools which question the quality of public space. the purpose of the game is
to get tourists and city dwellers alike, to go out into the city and investigate new unexplored territories.
one is given a map of the routes which they can follow. along these designated paths, players can collect
'sugocodes' which they can use to play online. the codes can be entered via web, in exchange for virtual objects
which represent industrial products manufactured in the city of saint-étienne. it's nice to go a little off the beaten
path and experience parts of a city which aren't part of the normal tourist routine, but what's the big deal?
these types of activities don't need to be orchestrated. people should just naturally explore and stumble upon
gems and areas of a new city on their own terms. we don't need everything mapped out for us, do we?


these are stations where you can register yourself as a player
image © designboom



a map of the three routes which you can take through the city of saint-étienne
image © designboom



these are the 'sugocode' stickers you are supposed to keep your eye out for along the paths
image © designboom



the zenith music hall in saint-étienne is one of the sites players can stumble upon
image © designboom



the palais des spectacles can be spotted along the yellow route
image © designboom


more
saint-étienne international design biennale: http://biennalesaint-etienne.citedudesign.com
cité du design: http://www.citedudesign.com
andrea db
11.26.08  
0

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