winners of the 'gotong royong city' competition

winners of the 'gotong royong city' competition

the international architecture biennale rotterdam (IABR) 2009, in collaboration with
ikatan arsitek indonesia (indonesian institute of architects jakarta chapter),
has announced the winners of the 'gotong royong city' competition, which asked for individuals
to submit ideas on envisioning the future of jakarta, indonesia.


the billboard, waste factory, market and vertical kampung
image courtesy of the international architectural and urban design competition


the first place winner is 'jakarta bersih!'. jakarta struggles with issues of overpopulation,
pollution, shortage of green area, poverty, floods and vast waste-volume. 'jakarta bersih!' is a
vertical cleaning kampung (a very condensed community) consisting of a two-sided high-rise
building on top of a waste processing machine. relocating the kampungs to buildings will create
space for green open areas, improving quality of life. waste processing also provides jobs
and income for those who are struggling financially.


moving kampungs into buildings allows for more green space
image courtesy of the international architectural and urban design competition


ways in which the kampungs can be organized
image courtesy of the international architectural and urban design competition




layout of how the kampungs and billboards could be distributed throughout the city
image courtesy of the international architectural and urban design competition



various designs of watersheds that could be implimented
image courtesy of the international architectural and urban design competition

'let's catch the water! (jakarta sponge city)' receives second prize for their project which deals
with watershed. it encourages the collection of rain water, with a total of nine watersheds to be
distributed around jakarta, turning a natural disaster into something beneficial to the community.


rendering of the jakarta sponge city and what the various watersheds could look like
image courtesy of the international architectural and urban design competition



the different components that are considered in this urban development game
image courtesy of the international architectural and urban design competition

'field estate' is a platform for symbiotic urbanism. the third place winner is an urban development game.
the aim is to achieve a city-scape of typological diversity and cooperative coexistence,
combining normally segregated urban conditions into strategic partners. the game is played with
two components: towers and platforms which move interdependently, their formation mimicking
a water lily. the purpose of the towers is to provide density. the platforms are meant to adapt
to the existing infrastructure; their employment following the logic of community and preservation.
a bio-textile semi-transparent roof absorbs and recycles water, then dehumidifies, cools and cleans the air.


the 'vertical stems' (buildings) and water lilies
image courtesy of the international architectural and urban design competition


a profile view of how the different elements of the game are controlled
image courtesy of the international architectural and urban design competition



'stitching the strip' helps connect various parts of the city
image courtesy of the international architectural and urban design competition

a project which received honorable mention was 'stitching the strip' which makes reference
to the jalan sudirman in jakarta, which is an example of a modern corporate strip.
a metaphoric symbol for 'stitching the cut' between the existing urban structure of jakarta,
its purpose is to reconnect kampungs by a series of bridges and reorganize the space
around skyscrapers.


a map of how areas would be connected
image courtesy of the international architectural and urban design competition



a collage of current means of gathering and socializing
image courtesy of the international architectural and urban design competition

'ojek city' is a nest - an organic shelter that can be built everywhere and can function as
a temporary place for the community. it can fill lost spaces turning them into social spaces,
easily maintained by and belonging to the community.


different configurations of how the shelter can fit into the existing urban infrastructure
image courtesy of the international architectural and urban design competition


a view of how shelter might look
image courtesy of the international architectural and urban design competition


an ojek shelter located under an overpass
image courtesy of the international architectural and urban design competition



a map of how the land has been distributed
image courtesy of the international architectural and urban design competition

jakarta has experienced a drastic increase in population, caused by the suburbanization in jakarta's peripheral areas and will correspond to the suburbanization of jakarta's neighboring areas such as the tangerang area of bumi serpong damai (BSD) city development. 'eco gate' aims to stop the development
of gated communities and provides new opportunities for cohabitation between various industries
and individuals, trying to break down these physical barriers.


a mind-map of all the various individuals and businesses that can benefit from this cohabitation
image courtesy of the international architectural and urban design competition


new distribution of land
image courtesy of the international architectural and urban design competition

andrea db
07.14.09  
7
How does the vertical kampung differ from low-cost housing projects that are ever-so-infamous for breeding/exarcebating all sorts of social ills e.g. violence, drug use, etc?
cheeky.cicak   07.14.09
what's kampung?i don't understand...
ms_belagua   07.15.09
kampung its mean urban villages.....
yonaskuragi   07.15.09
Kampung means village in Indonesian language. The designs are indeed ambitious but not quite convincing. Design solutions seem superficial and investigation on the social issues were not thoroughly tackled. It has been a huge challenge for any urban designers to predict the future of the city looking at its current state. The social gap within the population is most likely the main reason of the emergence of these little villages (kampung) in the capital city. Unless urban designers and architects start to take on this issue seriously and weave it into the design, I doubt there would be any major cityscape design revolution in Jakarta.
I do agree with cheeky cicak's comment above, the vertical kampung does not seem to differ from the notorious low-cost housing projects. It even seems like an easy solution to clear everyone off the ground and move them into this building container. I am quite dissappointed with how insensitive these design solutions are. Nevertheless, it's still a great start to raise the awareness.
ms.moda   07.15.09
So the winning idea is to wipe away the slums and relocate the inhabitants to high-rise blocks.

I've heard that before somewhere.

It is an approach which works well temporarily, whilst the buildings are new and 'exotic' but they are incredibly difficult to maintain and, historically, high-rises have become unpopular with the inhabitants.

However, high-end concierged appartment complexes remain popular here in London, and many new buildings of this type are going up, increasingly in 'rough' areas where land prices are comparatively low.

Is the failiure/success of the two types of high-rise centred on the type of inhabitants they cater for?
sebastian craig   07.15.09
some of these ideas are quite mind-blowing!!! my favorite are the watershed stuff and the pangkalan ojek/motorbike pods.

however, i agree that the designs generally seem quite superficial. i wonder if they represent the perspective of the expatriate romantic idea of "gotong royong" (roughly equivalent to "pitching in," "working together," or even, in planning-speak, "community engagement").

although citywide intervention is necessary, i think the scale of change needs to be much smaller to genuinely engage with everyday problems that people face, that people probably have a LOT to tell the planners about, that maybe people themselves can be empowered to do something about.
jwardani   07.15.09
browsing through the website, the competition was too short + too vague, that these kind of results are hardly surprising.

personally, i'm getting tired of 'idea' competitions that were treated like a given space for architects just to exercise, saving their full critical + pragmatical capacity towards 'real' [excuse my french] competition. like musical concert-goers would say, 'if you just want to rehearse, don't do it on stage.'

lastly, i just want to point how wasteful this kind of competition is in a such vertile ground such as jakarta. waste of money, resource, even designboom's server space. sorry.
slothglut   07.16.09

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