
dionysis toumazis’ interreality exploration depicts a different perspective of the world
the project focuses on the transformation of people as they look for meaning and change in their lives.
‘post-capitalism’, ‘accelerationism’ and other social theories explore ways in which our political system can be changed and adjusted with technological progress. one of the most common theories and predictions is the elimination of human labor, as it will be replaced by machines and a ‘universal basic income’ will be given freely to everyone. a question often raised is — what will people do if they don’t have to work?

the ‘interreality’ building’s central atrium
dionysis toumazis‘ project is set in the context of the transitional period between contemporary work culture and the anticipated period of full automation. whilst the right and the left are still confused and are yet to understand how a high-tech world operates, this project focuses on the transformation of people during this transitional period as they look for meaning and change in their lives.

VR booths on the left, VR skydiving on the right, suspended platforms in the centre, and internal garden below
this filmic investigation draws upon theories of self transformation from philosophers and social theorists in order to explore other ways of living. in doing so, virtual reality technology will be the tool to explore new perspectives of the world and different ways of being.

people in personal VR booths animate the building’s façade
the ‘interreality’ building will provide an e-experience whose main objective is to place its users within an interactive feedback loop that merges the virtual and the physical worlds. behaviour in the virtual world is informed by experiences in the physical world and behaviour in the physical world is informed by experiences in the virtual world. the aim of the program will be to provide the visitors a different perspective of the world, whilst they are disembodied in virtual reality and eventually transform their perceptions of it.

interior perspective of central atrium

making of biometric scan scene

person in private VR booth

making of skydiver scene

plan – floor 6

virtual reality skydiving wind tunnels and virtual reality scuba diving tanks

exploded isometric of building with important parts highlighted

section

sectional perspective
designboom has received this project from our ‘DIY submissions‘ feature, where we welcome our readers to submit their own work for publication. see more project submissions from our readers here.
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