art director anders brasch-willumsen’s rocks and light collection is a reflection of his fascination with japanese art movement, mono-ha, combined with an interest in light and space. according to the artist, the works that came out of mono-ha would often be ephemeral and exist only in photographs. ‘I felt connected to this idea,’ explains brasch-willumsen, ‘because the outcome when creating digital sculptures is somehow similar – they only exist in images.’

brasch-willumsen melds hyperrealistic 3D rendering with raw materials
rocks and light 1

 

 

another inquiry that anders brasch-willumsen pondered was the challenge of photorealism in 3D rendered imagery. using age-old, raw materials such as stone completely changes one’s perception of the image. ‘I wanted to create a space for this grey zone to take place,’ says the artist, ‘somewhere between the pre-historic and the futuristic – between the real and the virtual.’

brasch-willumsen melds hyperrealistic 3D rendering with raw materials
rocks and light 2

brasch-willumsen melds hyperrealistic 3D rendering with raw materials
rocks and light 3

brasch-willumsen melds hyperrealistic 3D rendering with raw materials
rocks and light 4

brasch-willumsen melds hyperrealistic 3D rendering with raw materials
rocks and light 5

brasch-willumsen melds hyperrealistic 3D rendering with raw materials
rocks and light 6

brasch-willumsen melds hyperrealistic 3D rendering with raw materials
rocks and light 7

 

 

designboom has received this project from our ‘DIY submissions‘ feature, where we welcome our readers to submit their own work for publication. see more project submissions from our readers here.

 

edited by: lynn chaya | designboom