brasch-willumsen melds hyperrealistic 3D rendering with raw materials

brasch-willumsen melds hyperrealistic 3D rendering with raw materials

rock and light is a series of sculptures that sit somewhere between the pre-historic and the futuristic.

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art director anders brasch-willumsen’s rocks and light collection is a reflection of his fascination with japanese art movement, mono-ha, combined with an interest in light and space. according to the artist, the works that came out of mono-ha would often be ephemeral and exist only in photographs. ‘I felt connected to this idea,’ explains brasch-willumsen, ‘because the outcome when creating digital sculptures is somehow similar – they only exist in images.’

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another inquiry that anders brasch-willumsen pondered was the challenge of photorealism in 3D rendered imagery. using age-old, raw materials such as stone completely changes one’s perception of the image. ‘I wanted to create a space for this grey zone to take place,’ says the artist, ‘somewhere between the pre-historic and the futuristic – between the real and the virtual.’

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rocks and light 2

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designboom has received this project from our ‘DIY submissions‘ feature, where we welcome our readers to submit their own work for publication. see more project submissions from our readers here.