athens-based artist dimitris ladopoulos created an algorithm that allows him to produce different random geometric patterns based on a rectangle. after having done several experiments, he applied the algorithm to his favorite paintings and had RGB-subdivided images as a result.  

portrait of johannes wtenbogaert by rembrandt harmensz van rijn



ladopoulos implemented a procedure in 3D animation application software ‘houdini’, which splits a rectangle vertically, and then horizontally. having a given maximum for one unit, houdini randomly chooses a number of splits and repeats them again and again, depending on the user-defined quantity of iterations. 

the process



the portraits run through ladopoulos’ algorithm look like they’re made of bricks and tiles of different colors and dimensions. as written on his website, the artist aims to explore the convergence of art, science, and design through his works. 

portrait of rosalba peale by rembrandt peale

rosalba – closeup

rosalba in 3D

  • What exploration of ” the convergence of art, science, and design” is taking place here? The use of maths and computer processing doesn’t make this any less superficial and gimmicky than making a copy of the Eiffel Tower out of coffee stirrers. It is the translation of one medium into another awkward alternative without elucidating anything. The pattern seems to be that these type of projects are heavily dependent on manipulations of existing (historical) creatives work to give them any power and those creatives if they were alive to speak might say “get off my back and do your own work”.

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