london-based 3D artist and animation director martin salfity, together with nico warschauer, present hardcore squidgy, a fantastically strange film that sees squidgy creatures interact with hard surfaces. as a self-initiated project, the goal was to explore, learn and eventually discover something unique. they embarked themselves on a journey through abstract CGI and digital sound FX and music that resulted in this mixture of colors, shapes and textures that create contrasting impressions as they move around somewhat familiar territories.

this fantastically strange animation sees squidgy creatures interact with hard surfaces martin salfity hardcore squidgy designboom

 

 

hardcore squidgy by martin salfity and nico warschauer comes from the idea of observing the contrasting interaction between the organic and the more rigid. in the film, we see a soft and spongy slime moving around color-coordinated spaces with hard surfaces. to overcome them, the characters are able to accommodate, changing their form. gravity is the form that makes them move, collide and unpredictably behave around the scenarios. 

this fantastically strange animation sees squidgy creatures interact with hard surfaces martin salfity hardcore squidgy designboom

this fantastically strange animation sees squidgy creatures interact with hard surfaces martin salfity designboom

this fantastically strange animation sees squidgy creatures interact with hard surfaces martin salfity designboom

this fantastically strange animation sees squidgy creatures interact with hard surfaces martin salfity designboom

this fantastically strange animation sees squidgy creatures interact with hard surfaces martin salfity designboom

this fantastically strange animation sees squidgy creatures interact with hard surfaces martin salfity designboom

this fantastically strange animation sees squidgy creatures interact with hard surfaces martin salfity designboom

 

 

designboom has received this project from our ‘DIY submissions‘ feature, where we welcome our readers to submit their own work for publication. see more project submissions from our readers here.

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