miguel chevalier unravels interactive, kaleidoscopic carpet in milton keynes



in the british town of milton keynes, miguel chevalier has installed a generative and interactive virtual-reality installation that creates an immersive atmosphere of color and shapes. ‘magic carpet’, a project first presented in 2014, comprises a spectrum of multicolored graphic scenes composed of thousands of patterns, pixels, cells, and geometries. visitors are invited to explore and walk on the kaleidoscopic carpet, changing its characteristics as they move around the space. 



miguel chevalier: ‘magic carpets’ 2016, milton keynes, UK
film © claude mossessian




commissioned by the 2016 milton keynes international festival, ‘magic carpets’ fills the floor of middleton hall in centre:MK over the course of the 10-day festival — on from now throughout july 24, 2016. in its design, miguel chevalier has drawn from the iconic shapes associated with milton keynes’ cityscape, featuring patterns that come alive, blend together and create new and surprising compositions.





cells multiply, divide, merge, and proliferate, evolving to create an ever-changing landscape. thanks to sensors, the work is interactive, reacting to the motion of visitors. viewers movements amplify the distortions of the virtual scenes under their feet, interrupting their perception while creating the sensation of a moving floor. ‘magic carpets 2016’ is accompanied by a special mobile sound installation created by artist ray lee.











project info:


title: magic carpets 2016
artist: miguel chevalier, with sound spheres by ray lee
venue: milton keynes international festival 2016, middleton hall, centre:MK, milton keynes (UK)
dates: 15 – 24 july 2016
type: generative and interactive virtual-reality installation
dimensions: 60 m x 20 m – 1 200 m² / 196.85 ft x 65.62 ft – 12916.70 sq ft
produced for: IF 2016 by bill gee
softwares: cyrille henry / antoine villeret
technical production: voxels productions