the designers republic 'we design the world, people copy us'
the designers republic 'we design the world, people copy us'
jul 02, 2014

the designers republic 'we design the world, people copy us'

top image: atoms vectors pixels ghosts
TDR sequential graphics supernova


the designers republic : we design the world, people copy us
at typopassage 
28th june — september 2014
timișoara, tinereții bridge passage, romania



for the next 3 months the work of the designers republic, will be on show at typopassage – tinereții bridge passage, romania. the installation will be accompanied by a publication and a conference-workshop with ian anderson held in tinereții in september.


the fourth summer exhibition of typopassage, the designers republic officially launched on saturday, june 28th, with an event that brought in the under-the-bridge open-air micro-museum a selection of TDR posters, accompanied by video installations showcasing some of the projects of the british design studio.








‘I never studied design. I used to design flyers for the clubs that I ran, the bands I was in and the nights I promoted. I was asked to manage a band called ‘person to person’ from sheffield (ex ABC) and they asked me to design their record sleeves too as they liked the flyers I’d done. as they started to disintegrate, other bands that were signed to CBS / EPIC started to ask me if I could design sleeves for them. at that point the designers republic existed simply as a means of working anonymously to avoid conflict of interest. after a short while I realized I was more interested in my own creativity than managing others and the designers republic continued to grow as more people came to me for design.’ – ian anderson, founder of the designers republic




view of the exhibition, which showcases a selection of TDR posters, accompanied by video installations






pho-ku corporation work buy consume die
the designers republic art consumable





the peoples bureau for consumer information / downloadable screensaver





is this do-able?
the designers republic art consumable
screenprint, collaboration with print for good







call monitor
the designers republic art consumable
original version created for funksorung sonderdienste 12″ single front / back (compost)





wip3out team corporate expression (psygnosis)
in-game and promotional branding icons





fifth ape
ooh-ah tdr™ appendices besides rarities (unit editions) in progress…
book cover visual





(made—) north of nowhere
the designers republic art consumable
screenprint, collaboration with made north





view of the designers republic : we design the world, people copy us




‘the designers republic creative expression is process driven, where the process is thinking and doing. I like other people’s work but I’m never so interested in its authorship as I am in how it might relate to something I’m doing, or planning to do, myself. I’m not interested in graphic design for its own sake. I’m not interested in trawling graphic design blogs as a way of killing time — I’m not inspired by other graphic design per se, although like anyone, I’m influenced by the things I see, and the context I see them in. I don’t think of the ‘graphic designers’ whose work I might like in terms of them being graphic designers. we are problem solvers, visual communicators, visionaries not stylists — if someone sees graphic design as simply an arrangement of type / color / image then there is nothing more to take from their efforts than the elements themselves.’ – ian anderson, founder of TDR


you can read the entire designboom interview with ian here »

    have something to add? share your thoughts in our comments section below.
    all comments are reviewed for the purposes of moderation before publishing.

    comments policy
    LOG IN
    designboom's comment policy guidelines
    generally speaking, if we publish something, it's because we're genuinely interested in the subject. we hope you'll share this interest and if you know even more about it, please share! our goal in the discussion threads is to have good conversation and we prefer constructive opinions. we and our readers have fun with entertaining ones. designboom welcomes alerts about typos, incorrect names, and the like.
    the correction is at the discretion of the post editor and may not happen immediately.

    what if you disagree with what we or another commenter has to say?
    let's hear it! but please understand that offensive, inappropriate, or just plain annoying comments may be deleted or shortened.

    - please do not make racist, sexist, anti-semitic, homophobic or otherwise offensive comments.
    - please don't personally insult the writers or your fellow commenters.
    - please avoid using offensive words, replacing a few letters with asterisks is not a valid workaround.
    - please don't include your website or e-mail address in your comments for the purpose of self-promotion.
    - please respect jury verdicts and do not discuss offensively on the competition results
    (there is only one fist prize, and designboom usually asks renown professionals to help us to promote talent.
    in addition to the awarded designs, we do feel that almost all deserve our attention, that is why we publish
    the best 100-200 entries too.)

    a link is allowed in comments as long as they add value in the form of information, images, humor, etc. (links to the front page of your personal blog or website are not okay). unwelcome links (to commercial products or services of others, offensive material etc. ) will be redacted. and, ... yes, spam gets banned. no, we do not post fake comments.


    a diverse digital database that acts as a valuable guide in gaining insight and information about a product directly from the manufacturer, and serves as a rich reference point in developing a project or scheme.

    art news

    keep up with our daily and weekly stories
    503,288 subscribers
    - see sample
    - see sample
    designboom magazine