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bureau betak installs towering cranes, rendered in primary colors, that fill the vast nave beneath the iron-and-glass dome.
connections: +100
mineral pigments and recycled materials generate a color palette derived from urban village architecture.
two recessed ‘eyes’ introduce a subtle anthropomorphic presence.
connections: +2070
the stepped levels create measurable depth, and their edges cast controlled shadows that function as precise visual guides.
connections: +450

‘tight’ stool, ‘leaning’ wall storage by diane steverlynck and ‘pipeline’ lamps by benoit deneufbourgimage © designboom
‘pipeline’ lamps by benoit deneufbourg
‘tight stool’ by diane steverlynck made with wood and polyester thread image © designboom
‘tight stool’ by diane steverlynck
‘candy’ collection by sylvain willenz
‘candy’ collection by sylvain willenz made with steel reinforcement bars image © designboom
‘candy’ collection by sylvain willenz made with steel reinforcement bars
‘candy’ collection by sylvain willenz
l: ‘lap shelving’ r: ‘fold’ chairs by marina bautier
l: ‘lap shelving’ r: ‘fold’ chairs by marina bautier image © designboom
‘lap’ shelving by marina bautier solid oak and lacquered aluminium image © designboom
hung from the ceiling: ‘ellipse 1’ by nathalie dewez made with powder coated aluminium image © designboom
‘mobile’ by nathalie dewez
wall light by nathalie dewez image © designboom
‘diabolo’ by nathalie dewez white cotton fabric image © designboom
l: modular seating and ‘lap’ shelf by marina bautier c: ‘folded lamp’ by big gameimage © designboom
fold lamps by big game image © designboom
l: big game collection, 2008 r: 120° coathook by benoît deneufbourg image © designboom
120° coathook by benoît deneufbourg
mirror image © designboom
‘slide’ mirror by sylvain willenzimage © designboom
‘double’ mirror by diane steverlynckimage © designboom
‘blur’ mirror by big game image © designboom
‘blur’ collection by big game