ordinary behavior brings juno jeon’s furniture series to life
(above) the aim of the project is to make users interact and communicate with objects
all images courtesy of juno jeon




netherlands-based designer juno jeon has created two pieces of furniture that aim to bring ordinary objects to live, by making them interact and communicate with their users. the humor-infused project aims to create a relationship between our space, which is full of objects, and ourselves.


‘pull me to live’ is a drawer that has a special skin: when the drawer is closed, it just sits there, showcasing its fancy skin. when it is pulled, its outer layer gradually changes the color from back to front. this creates the sensation that the drawer is reaction to the human stimulus, as if it was an animal. when the drawer is pushed back, its skin changes color again.

a simple gesture of opening and closing the drawer changes the skin of the drawer

by painting the skin with two different colors, the user is able to appreciate its two faces

when close, the piece of furniture is in plain wood

the animate shows how the colors of the cabinet change depending on the position it’s observed from




‘fade’ is a piece of furniture that can change color and visibility based on the position where its looked from. therefore, whenever the user passes by the cabinet, there’s a feeling that it changes, reacting to the movement. when watched carefully, the color change can be appreciated. although the cabinet doesn’t make a loud interaction, its subtle changes bring it to life.

whenever the user passes by the cabinet, there’s a feeling that it changes

‘fade’ gives a sensation that it reacts to the user’s movement


from a front view, no color is viewed





designboom has received this project from our ‘DIY submissions‘ feature, where we welcome our readers to submit their own work for publication. see more project submissions from our readers here.


edited by: juliana neira | designboom

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