noiz architects: morphing furniture
noiz architects: morphing furniture noiz architects: morphing furniture
feb 05, 2010

noiz architects: morphing furniture

noiz architects: morphing furnitureall images courtesy of noiz architects

japan and taiwan-based noiz architecture, design and planning were recently commissioned to design a cultural salon for taiwan land corporation to enhance the corporate identity of the company. the design theme of the project was ‘transformation’. along with designing the new interior the firm developed furniture for the salon, which followed with this notion of transforming. their morphing table and chairs are derived from iconic pieces of modern designed furniture. the forms morph from one typology of a chair or table into another in one continuous form.

profile of a morphing panton chair originally designed by verner panton

profile of the tulip chair by eero saarinen morphing into the zig-zag chair by gerrit thomas rietveld

overview of the morphing table

profiles of the morphing tables and chairs

the different chair and table typologies that were used

icons of the morphing forms

a technical look at how the shape of the chairs and table evolve from one end to another

sliced profiles and morphing forms

  • how often are people going to repeat this concept?

    michael says:
  • the source chairs are all beautiful.
    the technology of laser cut ply is full of potential.
    the idea is utterly lame.
    the result, a waste of wood.

    nicey says:
  • thanks noiz, but you really needn’t have bothered
    no, really…

    getoutmore says:
  • the sculptural quality is superb

    ipo says:
  • That’s a great idea to use the different iconic shapes and to make snakes out of them.

    udo says:
  • The frustrated designers who often critique here but never submit their work are really annoying. Designboom – please establish some kind of comment criteria.

    Ribb says:
  • the process brings out the natural beauty of plywood

    flytrap says:
  • You can draw this in 15 minutes in a 3d modeling software.
    We should try to be as suberb as the software in order to make great objects. Of course it’s not the case.

    Rod says:
  • Err, Gehry, I mean Ribb – how do you know who these ‘frustrated designers’ are?

    'n tickle says:
  • whether simple or not, this is really awesome. People just get pissed because some great things are simple and made fast and they can only make greatness in the span of years.

    heck says:
  • beautiful work!!!! I love it.

    mpacheco says:
  • I love the blue and orange.. quite constructive..

    me says:
  • Really wish he hadn’t used the iconic forms. The idea’s been done, but still holds potential. This is pretty lame though.

    KG says:
  • i love the brick wall

    then the rest of them are boring…and a waste

    g says:
  • awesome and soooooo beautiful work….
    really smart idea

    :) says:

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