the playfully interactive poe urinal responds with animation
 
the playfully interactive poe urinal responds with animation the playfully interactive poe urinal responds with animation
dec 16, 2013

the playfully interactive poe urinal responds with animation

the playfully interactive poe urinal responds with animation
all images courtesy of mani

 

 

 

specifically produced as a playful urinal for institutionalized toilets, ‘poe’ by indian designer mani offers an interactive experience while one relieves himself. upon approaching the urinal, a cartoon character named ‘poe’ appears on the wall, the figure seems bloated and begins to move on a weight scale while the user unzips. the digital interface is connected to an array of polka-dot board pin sensors, lined along the surface, which react accordingly. as soon as liquid is detected, the image of ‘poe’ starts to shrink and reduce in size, doing cute motions such as signaling a sign of relief with sound effects to say thank you. the animations were based on themes that emerged after qualitative ethnographic research around perceptions of peeing. video cameras were also installed into toilet spaces to help better understand the overall behavioral pattern of what people do while urinating, discovering that signs of relief were the main emotions expressed.

 

 


‘POE – the playful urinal’
video courtesy of mani

 

 


urinal with animation projected just above the urinal at the eye level of the user

 

 


urinal in use with water pee

 

 


pee simulators distribute water, experimenting with the design

 

 


close shot of the urinal while in use

 

 


the front and back side of the urinal, with its 118 sensor pins that help to precisely detect the location of the pee

 

 


key frames of the animation built on the theme of ‘feeling relieved after peeing’

 

 


projection mapping technique was sued to design the spatial arrangement of the pins

 

 


prototype of the pin based pee sensor system

 

 


a camera was installed in a public toilet to capture toilet usage behavior

 

 


the making of the urinal itself

 

 

designboom has received this project from our ‘DIY submissions‘ feature, where we welcome our readers to submit their own work for publication. see more project submissions from our readers here.

  • Cool concept! Wouldn’t it be easier to place a LeapMotion or similar in the lip of the urinal?
    Would have liked to the ability to draw!

    Peter Strømberg says:
  • I think that these ones are truly more playful and much more interactive 😉 : “The SEGA’s interactive urinal” (http://www.ufunk.net/en/gadgets/sega-interactive-toylet/) and “Guitar Pee – Interactive Urinals to play music” (http://www.ufunk.net/en/gadgets/guitar-pee/)

    Fabien says:
  • Yes Peter. I did try leapMotion. It detects any sharp pointed object but failed to detect the stream of water or even for that matter the nozzle of the bottle. Hence retorted to such sensor system. The pins are mapped to the screen pixels and hence you can technically draw as you pee 😉

    manikandan says:
  • Please, designers, engineers, architects, … , people, use your minds to do something useful for humanity.
    Not this crap.

    marvin says:
  • good job guys..
    am glad you didnt use the leap motion.. this is a more interesting looking urinal 🙂

    chaitanyak says:
  • Yes.
    We were all desperate for a more interesting looking urinal.
    What the hell?
    Really. Best said earlier on – crap, crap and more crap.
    What a vapid piece of garbage.

    Ron Smith says:

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