fluidDial by _tngc from uk

designer's own words:

fluidDial is an interactive clock with using fellow fluid. This clock has a distinct elegant in its design because the users are required to manage it to find the time out. Unlike usual clocks it does not show the time unless users manage nothing. This is not a clock to know the time, it is clock to find the time out.
This project is a trial for raising user’s awareness up for the fact that we do not mind the time ritually in the daily life by designing the action that finding the time. I’m trying to provide an enjoyable experience through the action with it.

fluidDial has three grass dishes with fellow fluid on the housing that does not have the numbers and the clock hands on it. Instead of the numbers twelve LEDs are installed it and these LEDs indicate the numbers by the times of blinking of them. For example, each LED has fixed numbers of blinking times, blinking once means one, blinking twice means two. Hidden clock hands are rotating in the housing and the tips of them have neodymium magnets. The black liquid in the grass dishes is fellow fluid. Fellow fluid reacts to the magnetic force with changing its shape or tracing magnetic force so it can be said as liquid magnets. The fellow fluid traces the tips of clock hands underneath the top plate of the housing or it changes its shape to the spiky shape as a reaction to the magnetic force when the user move the grass dishes. If leaving the dishes on the plate without touching, the fellow fluid moves same as clock hands moving. If leave them more longer time, magnetic force of the tips of the clock hands move to outside of effective area to the fellow fluid so fellow fluid becomes back to just black liquid and user can not know the time unless finding the position again. The users can know the positions of the the edge of the clock hands that is the time by observing the reaction of the fellow fluid and also they can enjoy the interaction between the fellow fluid and the clock hands as like playing a toy.

The concept of the work is quite experimental. In terms of usability, it is an inconvenient clock because the users need to manage the process by themselves. There are two reasons for the concept. One is that I intended to actualize the feeling of taking costs to know the time through the designing the ritual action to find the time. One another is that providing enjoyable process through this action. In ancient times act to know the time was used to be a little bit time-consuming experience. In contrast, our environment is fulfilled with the display of the time on computers, mobile phones, even microwaves so we can check the time easily. I’ve thought we can be more subjective to the time by changing the action that just checking the time to the time spending action. Also I cared about designing the action as an exciting experience not as boring one so I use the beautiful movement and the shape of the fellow fluid.

Using image

Using image with a hand
[jwplayer config=”mplayer” width=”818px” height=”600px” file=”” html5_file=”” download_file=””]

Side view of a housing

Close up picture of fellow fluid reacting to magnetic force (hour hand)

Close up picture of fellow fluid reacting to magnetic force (minute hand)

Debug scene of LEDs indicating numbers

    have something to add? share your thoughts in our comments section below.
    all comments are reviewed for the purposes of moderation before publishing.

    comments policy
    LOG IN
    designboom's comment policy guidelines
    generally speaking, if we publish something, it's because we're genuinely interested in the subject. we hope you'll share this interest and if you know even more about it, please share! our goal in the discussion threads is to have good conversation and we prefer constructive opinions. we and our readers have fun with entertaining ones. designboom welcomes alerts about typos, incorrect names, and the like.
    the correction is at the discretion of the post editor and may not happen immediately.

    what if you disagree with what we or another commenter has to say?
    let's hear it! but please understand that offensive, inappropriate, or just plain annoying comments may be deleted or shortened.

    - please do not make racist, sexist, anti-semitic, homophobic or otherwise offensive comments.
    - please don't personally insult the writers or your fellow commenters.
    - please avoid using offensive words, replacing a few letters with asterisks is not a valid workaround.
    - please don't include your website or e-mail address in your comments for the purpose of self-promotion.
    - please respect jury verdicts and do not discuss offensively on the competition results
    (there is only one fist prize, and designboom usually asks renown professionals to help us to promote talent.
    in addition to the awarded designs, we do feel that almost all deserve our attention, that is why we publish
    the best 100-200 entries too.)

    a link is allowed in comments as long as they add value in the form of information, images, humor, etc. (links to the front page of your personal blog or website are not okay). unwelcome links (to commercial products or services of others, offensive material etc. ) will be redacted. and, ... yes, spam gets banned. no, we do not post fake comments.

    shortlisted entries

    keep up with our daily and weekly stories
    501,542 subscribers
    - see sample
    - see sample