‘quakescape 3D fabricator’ by james boock

 

 

the ‘quakescape 3D fabricator’ is a device that was created in response to the christchurch earthquakes by new zealand designer james boock incollaboration with  josh newsome-white, brooke bowers, hannah warren, george redmond, richie stewart and philippa shipley. ‘quakescape’ takes earthquake data and transfers it into art by using a scaled down landscape of christchurch as the ‘blank canvas’ and extrudes paint onto the exact location of the earthquake – creating the transformation from data to art.

 

the device works by taking earthquake data from the site geonet and transfers it into the medium of art by using paint and arduino technology. the surface that the paint is applied to is a CNC-routed landscape of christchurch, new zealand – this acts as the blank canvas and allows the paint to move around the landscape creating amazing colourful visuals. the colours represent the magnitude of the tremors, and is run on two horizontal axis by stepper motors powered by g-code generated through arduino. this allows the nozzle head to be moved to the precise location of the earthquake, once the location is determined the pigment is then pumped from the containers through the tubes and extruded out the nozzle. this is the moment where precise magnitudinal data gets converted into an artform.

 

 

earthquake data converted into art   quakescape 3D fabricator by james boockthe device was created in response to the christchurch earthquakes in new zealand

 

 

earthquake data converted into art   quakescape 3D fabricator by james boockthe artform landscape close up

 

 

earthquake data converted into art   quakescape 3D fabricator by james boockthe printer nozzle

 

 

earthquake data converted into art   quakescape 3D fabricator by james boockthe device’s stepper motor

 

 

earthquake data converted into art   quakescape 3D fabricator by james boockthe colours represent the magnitude of the tremors, and is run on two horizontal axis by stepper motors powered by g-code generated through arduino

 

 

earthquake data converted into art   quakescape 3D fabricator by james boockisometric view of the finished  piece

 

 

earthquake data converted into art   quakescape 3D fabricator by james boockthe blank canvas

 

 

earthquake data converted into art   quakescape 3D fabricator by james boockCNC-routing the canvas

 

earthquake data converted into art   quakescape 3D fabricator by james boockcolour code

 

a video showing the quakescape in operationvideo courtesy oliver ellmers

 

design team:

 

josh newsome-white, ames boock, brooke bowers, hannah warren, george redmond, richie stewart and philippa shipley

 

designboom has received this project from our ‘DIY submissions’  feature, where we welcome our readers to submit their own work for publication. see more project submissions from our readers here.