strange beasts: discovering the future of video games

strange beasts: discovering the future of video games



magali barbe is a director and animator who just released her first action short movie titled ‘strange best’. having previously worked on big budget hollywood movies and commercial projects, she took an interesting turn with this latest production. in december of last year, she had started writing the script which had gotten champed and improved for quite a while. then, having gathered the ideal team of professionals, the movie was shot in april 2016. post-production began in may and today, the film is in its final stage. 

strange beasts short movie: introducing an augmented reality video game

for this project, barbe unveils the story behind ‘strange beasts’ — an augmented reality game developed by victor weber which allows users to create, customize and grow their own pet. with its incredibly accurate interface and graphics, the game is created as a response to the question: what does the future of home entertainment look like? I personally believe it has to be interactive.  I don’t want to just be told a story, just sitting there looking at a screen. I want to be a part of it, I want it to feel real and strange beasts is all about that. real interaction’, explains weber.

strange beasts lets users customize and grow their own ‘pets’

‘all of this is made possible thanks to nano retina technology’, elaborates weber. just like optical lenses, the device is placed in one’s eyes and a digital light field is directly projected into them to create the same experience as augmented reality — which is the superposition of virtual graphics unto real-world objects. from one’s house, to the park, café or even streets, the game offers an endless number of possibilities for interaction.

magali barbé strange beasts short movie designboom
the interface is highly interactive and simple to navigate through when customizing

magali barbé strange beasts short movie designboom
the game is based on a nano retina technology that projects the data through a digital light field

magali barbé strange beasts short movie designboom
first shooting picture with strange beasts founder victor weber and director magali barbe



project info:


writer, director: magali barbe

staring: timothy renouf and poppy polivnick

music and sound design: pierre vedovato

director of photography: anthony guiry

first assistant: amélie guyot

second assistant: vincent aupetit

sound recordist: michael chubb

makeup and hair: bridget crotty and rachael thomas

runner: tyrone paul
supervisor: peregrine mccafferty

creatures artist: dean frater

creatures designer: jonathan djob nkondo

rigger: maickel pasta
animators: joffrey zeitouni and philippe moine

rendering and compositing: mario ucci and rick thiele at red knuckles

tracking: peanut

color artist: lewis crossfield at electric theatre collective

extra creatures: andriy hrmalyuk and ramtin ahmad

special thanks: fabrice le nezet, ardith birchall, cressida polivninck, marc polivnick, mary heskel, elvis baptiste


designboom has received this project from our ‘DIY submissions‘ feature, where we welcome our readers to submit their own work for publication. see more project submissions from our readers here.


edited by: lea zeitoun | designboom

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