
xenoma eskin mimics user’s arm movements immediately on screen
arm movements are mimicked on screen by a three-dimensional character who would look right at home in a video game.
xenoma inc., unveiled its new ‘eskin’ at berlin’s IFA 2016 technology convention. the japanese company has developed wearable technology to monitor a user’s motion, respiration, and body temperature remotely without the use of cameras. since the electronic compression garments debut at CES 2016, developers and users have taken notice of its ease of use and comfort for free-form motion capture applications.

wires embedded in the garment create the human form displayed on the computer screen
as the immersive multimedia gaming market continues its growth path, software developers and system integrators will need a user-friendly solution to freely track motion in any environment. xenoma’s ‘eskin’ aims to be the very answer. using four sensors per arm, the garment can monitor a user’s motion necessary for fluid and accurate representation in a variety of game simulations without the use of cameras. arm movements are then translated onto the computer screen by a three-dimensional character that would look right at home in a video game.

character mimics the arm movements of the user wearing e-skin
founded at the university of tokyo in november 2015, xenoma specializes in developing stretchable sensors and electronics for the wearable electronics industry. it aims to combine user-friendly electronic interfaces with innovative material development and leverages existing apparel manufacturers in japan to create the next generation in smart wearable apparel.

available in a leotard style, the garment is machine washable

respiration and body temperature can be monitored remotely

electronic compression garment is available in various color options

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