
uplight game console sets up a 3D interactive screen that you can touch and rotate
uplight redefines gaming by making the console’s physical design the foundation for gameplay.
Uplight: A Game Console Redefining Play with Innovative 3D Design
The Uplight game console, designed by Japanese engineers Tatsuya Kato, Shion Ito, Toshikatsu Nakamura, and Toshiki Sato, introduces a novel approach to gaming by integrating three-dimensional objects into its design and gameplay. The console’s key feature is a 3D acrylic screen, which stands upright and lights up, creating a dynamic, visually immersive experience. The console includes a controller, a translucent three-dimensional object, and a wide-angle projector that casts the game environment onto the object’s surface.

Leveraging 3D Affordance for an Immersive Gaming Experience
The design of Uplight is rooted in the concept of affordance, where the physical properties of objects naturally guide player interactions. This design philosophy led the team to develop a console that leverages the materiality of three-dimensional objects, allowing players to engage with game content based on the shape and form of these objects. The screen is interchangeable, enabling varied gameplay experiences—such as a cube that requires players to shift perspectives to fully understand the content displayed on its multiple faces.

This approach reverses the typical game console design process, where the console’s form is dictated by the games it will host. Instead, Uplight’s physical design was defined first, with game content subsequently developed to complement and utilize the specific shapes of the objects. The team aims to make the Uplight design open-source, fostering an innovative and collaborative community where developers and players can explore new ways of interacting with three-dimensional objects in gaming.








project info:
name: Uplight
design team: Shion Ito | @creativeasiandude, Tatsuya Kato, Toshikatsu Nakamura, Toshiki Sato
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